Direct answer
Combat is confirmed as fast, direct, and weapon-driven. Choko can move, attack, dodge, and counter while mixing melee weapons, ranged firearms, and unusual devices with different statistics and attack styles; official material does not yet provide a final control scheme, frame data, damage values, or a best build.
What official sources confirm
Movement, attacks, dodges, and counters are named on the current Steam page.
Melee weapons, firearms, and strange contraptions have differing stats and attack styles.
How to read the available evidence
Steam describes enemies as a varied cast rather than a single zombie type, including monsters and bosses. An older developer interview discusses simple combo inputs, an EX attack gauge, a Break state, close-range and longer-range choices, and weapon skill trees, but these pre-release details may change and should not be treated as final specifications.
The game has not launched. Trailers and developer interviews establish direction, but they do not guarantee final numbers, controls, optimal strategies, or content structure. This guide gives current NEKCOM and Steam pages priority; older announcements remain historical evidence and yield when newer first-party listings conflict.
How the sources were weighed
This page ranks evidence by how directly it supports the search question. Developer and official game pages establish the setting, platforms, and announcements. Steam establishes current PC store status and listed requirements. Community directories can show that a destination exists, but they do not replace a first-party statement.
Steam — Showa American Story: Current store record used for availability, platforms, and specifications; it is not proof of unannounced features.
NEKCOM — A Brand New RPG: First-party material used for the claim it directly names; pre-release details can still change.
NEKCOM — IGN developer interview: First-party material used for the claim it directly names; pre-release details can still change.
NEKCOM Games — Official Trailer 2024: First-party material used for the claim it directly names; pre-release details can still change.
Still pending
Final controls, weapon list, exact stats, stamina or resource rules, invulnerability windows, enemy weaknesses, difficulty modes, and optimal builds.
Pending details are not filled with guesses. They will be updated only when a traceable official source appears.
